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Witch-Lords #2: The Malkova Wilds in Kickstarter!

Hey -- I feel like the blog is always the last to know anything. If you enjoyed Witch-Lords of Skull Mountain #1: The Zherovain Highlands, you're going to love Issue #2: The Malkova Wilds.

Do you dare enter the Malkova Wilds?
Kickstarter runs through September 1st!

Your bravos have ridden across the Zherovain Steppes, destroyed undead hellspawn in ancient battlefields, pledged your souls to a demonic entity worshipped by the Moryena gnolls, and faced off with the long dead general of Evia Alyn’s southern forces, Kasrel of the Ashen Hand.


Still the secret location of Skull Mountain, Evia Alyn’s fortress and final resting place, eludes you.


Perhaps in the gloomy town of Streebor, hidden in the rugged forests of the Malkova Wilds, you’ll find what you seek. Or maybe you can tease it from the whispering spirits lurking in the boggy Blatniste Moor. Somehow you must find the pass through the Ravenyr Mountains and to that storied prize of Skull Mountain.


We're looking for some exciting stretch goals -- including a separate magic & monsters supplement, the detached cover with the continuing overland map inside (also by Craig Brasco), and some other fun stuff.


Also note, like the first issue, we're simultaneously publishing in the Shadowdark, OSE, DCC RPG systems. And this issue, we're adding OSRIC 3!


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