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DCC RPG: Steading of the Nergalites

In ancient days, Daniel Bishop wrote an adventure for Mystic Bull Games -- Tribe of Ogg and the Gift of Suss. It was intended to be a stretch goal to our very first crowdfunding effort -- that resulted in our very first book: In the Prison of the Squid Sorcerer. At the time, I didn't understand complexities of the DCC RPG license, and I got in some trouble for commissioning an adventure without pre-clearing it with Goodman Games (they were already working on Frozen in Time!). Lesson learned. Water under the bridge. It's all good now.


Anyway, I had both of those prehistoric adventures in my campaign, and merged them with



the old TSR adventure UK5: The Eye of the Serpent. When the characters got to Area 16 of that module, it was woefully underdeveloped. So, I wrote Steading of the Nergalites, a site-based adventure for that area, based on a couple of concepts in my campaign -- the rise of Nergal and the resurgance of Qo, the Twin-Headed Serpent of Destruction.


So, yeah... The Steading of the Nergalites. Three different formats for the same content below and the hexmap for our Neolithic campaign.






mb-steadingofthenergalites-final-2up
.pdf
Download PDF • 652KB



mb-steadingofthenergalites-final-booklet
.pdf
Download PDF • 653KB



mb-steadingofthenergalites-final-1up
.pdf
Download PDF • 664KB

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