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Emergent Gaming and Skull Mountain
Our old "random" method of play is now codified as *emergent gaming.*

Paul Wolfe
Feb 3, 2025


Fantasy Sandbox in Five Easy Steps #3: Sites Are Where the Action Is
Copyright: mbgraphicdesign; Used with Permission. This continues the series on making a fantasy sandbox in five easy steps. 0. 1. 2. 3. 4. 5. Sites. Adventure locales. Dungeons. Sites are the hardest to quantify in a sandbox because, if you’re like me, you’ve got about 100 published adventures you’d like to run, about 200 ideas for adventures you’d like to develop, and your group gets together once a month, if the stars align properly. Well, your sandbox ain’t gonna

Paul Wolfe
Jan 3, 2024


A Fantasy Sandbox in Five Easy Steps #1: Make a Map
This continues the series on making a fantasy sandbox in five easy steps. 0. 1. 2. 3. 4. 5. I always start with a map. Either one that I've made or a compelling one I've found. In fact, if I'm ever stumped on where to go next in a game -- regardless of genre -- I start looking at maps. In the old days, that meant flipping through game modules, encyclopedias, National Geographic, and even my dad's glove compartment. These days, we have an embarrassment of mapping riches.

Paul Wolfe
Nov 24, 2021
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